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Classes/Perks Guide Naruto12 Founder:
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Satik
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 Classes/Perks Guide

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2 posters
AuthorMessage
Satik
Mizukage
Mizukage
Satik


Male Posts : 66
Character Age : Twenty Years of age
Elements : Ice,Water,Wind
Specialization : Ninjutsu,Genjutsu

Ninja Card
Ryo: 500

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PostSubject: Classes/Perks Guide   Classes/Perks Guide Icon_minitimeWed Jun 08, 2011 3:37 pm


Guest Welcome!. I was hoping you would come back to todays class,i think it is a real good one.You might like it?.You never know. Anyway todays class will be based on the Classes and Perks that you will be able to use.


  • Classes/Perks Information
  • Classes/Perk Rules
  • Classes/Perk


Classes/Perks Guide

Classes/Perks Information

Well you want to know what Classes/Perks are?. That is easy, all they are, are abilities and traits that each and every shinobi has from being a medical master to healing yourself or team mates when in critical conditions or being a Puppet Master that can control more then ten puppets with One finger even being a assassin and hiding in Shadows and swiftly killing opponents for Ryo or Bountys. There are so many Classes to pick from.

Classes/Perk Rules

So you want a class already?. I'm sorry to tell that you will need to listen to the quick and simple rules before you pick out a Class that suits your Ninja.



  • At Chuunin or under you may only have Class/Perk. As you will need to get use and master the first class before a second one is aloud.
  • Jounin and higher are able to Pick Two Suitable Classes or Perks that they would like as they would have had Experience with the first Class/Perk.


That is about it for the Rules now why don't you go ahead and check which Class you would like and Add it to your application?.

Classes/Perks

Level One

Class Clown: Class Clown shinobi are usually the people that always make people laugh. They like to joke around and do pranks on people. They make friends with anyone they meet and are able to change peoples personality's even the most evilest and hated shinobi. They are gifted with a awesome social talent and are not afraid to try new things.
GainsStrength + 3 , Speed + 3 , Handseal + 3

Prodigy: Prodigy Shinobi are very young Ninja that have adapted the way of a ninja at a young age. They have mastered the main techniques to be a ninja and learn things very fast. They learn things a lot faster then other Shinobi making them an advanced Sibling to have. They are truly gifted and made to be a Ninja.
GainsStrength + 3 , Speed + 3 , Agility + 3

Half Cut Workers: Half cut Worker shinobi are Ninja that are very lazy and don't like to Work. They are very smart but lazy. You will find that most Nara Clan members have this as there Class. These Shinobi are gifted in the Ninja Knowledge base but hardly work.
GainsStrength + 1 , Intelligence + 5, Handseal + 3

Handseal Addict Handseal Addict Shinobi are Ninja that have Mastered the ways of Handseals and are able to do many things with their Hands. They are able to do Handseals with one hand at a very young age and are able to perform two jutsu at once, one jutsu occupies one hand. They are gifted in the ninja handseal section.
GainsIntelligence + 2, Handseal + 7

Medical: Medical Shinobi are Ninja that usually heal people and have a lot of knowledge on Jutsu. They are able to heal almost any damage and Poison and are good for being a aid in Battle.
GainsIntelligence + 6, Any stat + 3

Puppet Master: Puppet Master Shinobi are talented Ninja in using Puppets. They are able to control more then Ten puppets with just one finger. They also get the powers to make Dead Humans into Puppets. (Jounin +)
GainsAny stat + 9

Level Two

Hero:The Hero rank means that these are shinobi that always put their life on the line before their friends, especially in life or death situations. They always want to be in control of the situation so their friends are not in danger. They are usually strong and able to take a lot of damage and always come back for more. They have the ability survive any bijuu sealing and have the greatest amount of willpower out of all the classes.
GainsStrength + 3 , Chakra + 6

Heartless:They are exactly as they are called, monsters, even though they may not always be this way, they usually are great smart shinobi when they first start their shinobi careers. However their lust for power and more jutsu can twist their lust for more battle and kills changing them over tiime turning them into mad dogs and crazed shinobi.
Gains: Strength + 3 , Knowledge + 3 , Chakra + 3

Book Readers: These are Shinobi who read alot. They have the most amazing amount of Knowledge about everything and are awesome at planning things before they even happen. They are always 400 moves ahead of everyone.
Gains: Intelligence + 9

Fuuinjutsu Specialist: Knows everything there is to know about making seals. They are extremely intelligent having to understand the intricacies of making a seal and making them so complex yet understandable. When learning Fuuinjutsu, half of the post requirement is cut.
Gains: Intelligence + 6, Chakra + 3

Puppet Master: These are shinobi who use a train with the art of Puppetry using them for jutsu attacks and in some strange cases even companions. Many Puppet users have been known to be crazy even insane, though they are just as strong as they are crazy in many cases. They are able to Put Dangerous Types of Poison onto their Puppets.
Gains: Intelligence + 6 , Strength + 1 , Speed + 1 , Handseal + 1

Body Guards:Shinobi that specialize in defensive ninjutsu. They are almost always good hearted and extremely brave, going head first into any situation to save their friends with quick thinking and well placed jutsu. They are known to be Body Guards for other Shinobi and lands.
Gains: Intelligence + 3 , Strength + 3 , Chakra + 3

Cold Blood Killers: These are horrible shinobi they care for no one but their own desire to raze everything building that isnt affiliated with what they want. Being mostly a hobby of mercs or missing ninja the occasional destoryer will stay in his village as long as they want what he wants, which is war and the murder of many.
Gains: Strength + 6 , Speed + 3

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So Guest that concludes todays lesson on Classes/Perks, i hope to see you at the next one. Laters

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╔Logan╗
Kazakage
Kazakage
╔Logan╗


Posts : 58
Character Age : 20
Elements : Fuuton, Katon
Specialization : Ninjutsu, Taijutsu

Ninja Card
Ryo: 500

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PostSubject: Re: Classes/Perks Guide   Classes/Perks Guide Icon_minitimeSat Jun 11, 2011 1:19 am

Some grammar edited. Stickied since important.
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